Production
Stage Tour
Supporting production on a new rhythm-action game featuring a huge licensed soundtrack, full-band play and a new generation of instrument controllers.
Watch trailer →Game Producer
Game Producer with strong technical expertise and experience across live service, porting, multi-platform development, and full-cycle production. Skilled in managing complex pipelines, budgeting, risk mitigation, and roadmap planning. Known for fostering collaborative, high-performing teams through clear communication, empathy, and effective leadership.
Selected work
Production
Supporting production on a new rhythm-action game featuring a huge licensed soundtrack, full-band play and a new generation of instrument controllers.
Watch trailer →
Production
Led production on the VR adaptation of the critically acclaimed rhythm FPS, working across Meta Quest 2 and 3, PlayStation VR2 and PC VR.
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Collaborated with the PUBG development team on two live-service event minigames, including POBG, released in 2025.
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Worked with the console development team to help deliver DLC content for Crusader Kings III on PlayStation 5 and Xbox Series X|S.
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Working on an unannounced narrative-driven adventure game in collaboration with a major Hollywood brand.
More details coming soonAbout me
I’m a game producer focused on helping creative teams do their best work. I take a compassionate, practical approach to production, creating the clarity and support teams need while maintaining a high standard of quality throughout development.
Career
JULY 2026 — PRESENT
Associate Producer
Joined Third Kind Games full-time as an Associate Producer, bringing my previous rhythm-game production experience to the Stage Tour team. This was a deliberate career move that allows me to contribute to a major production while continuing to develop my independent work through Studio ForestBoy in my own time.
MARCH 2026 — PRESENT
Founder · Indie Developer & Education Outreach
Founded an independent game studio focused on original development alongside education and outreach work that helps inspire the next generation of game creators.
JUNE 2022 — MARCH 2026
Producer
Produced projects across VR, console, PC and mobile, collaborating with multidisciplinary teams, external partners and major international game brands.